Today I am picking up my BACC, which I haven't actually played for a couple real life years. It took quite a bit of time to review all the rules and refresh my memory as to how I was doing things. I didn't make great notes the last time I played, so I'm still not sure where I was going with some of the families, but it'll either come back to me or I'll wing it lol. I didn't actually get to playing a lot, but I'll take this time to introduce you to my founding family and clue you in on the minor rules changes I made to the traditional BACC (I only made it harder, trust me).
For my city, I decided to go with a Hawaiian island sort of feel. There are beach lots and it's a relatively small 'hood template. I named it Kahua Island and my founder was called Keanu Kekahi. He opened up Keanu's General Store, which sells a number of different things: groceries, clothing, jewelry, souvenirs, fish, baked goods, and a few small toys. He married townie Marylena Hamilton and they had six children: Markus, Makala, Brenna, Kalen, Marina, and Davon. Kalen and Marina are twins. Keanu has passed on now and Marylena is not long for this world either. Markus owns a restaurant called Snack Shack. He married Marsha Bruenig and they live on their own lot - no kids yet. Makala is still single and living at home; she owns a flower shop called Lei Fleur and will take over the store from her mother when she dies. Brenna owns Hulu a Lomi Day Spa and just got married to Orlando Centowski and moved out. I'll be building them a house and they'll get played later on in the round. Kalen and Marina have only recently aged to adulthood; they work as employees at Snack Shack. Davon is a teen; he helps out at the store, but doesn't have an official job.
I think most people are pretty familiar with the BACC, but for those who aren't, the basic goal is to start with a blank neighborhood and a single sim, who will build/populate an entire city. There is a lot of building required and a LOT of planning because there are rules about how to unlock the ability to work in the different careers. I originally printed the rules out from a post by PnkPnthr334 on boolprop.com, but I couldn't tell you where to find them now. I'm sure they're still floating around out there if anyone wants to peruse them. Suffice it to say that many things depend on the number of lots you have and what kind of lots they are. The Sim Multiplier is also very important. This is the number you use to determine your city's population (you multiply it by the number of playable sims you have) and it is increased by building stuff. I'll try to explain in more detail as I play through, but for those of you familiar with the challenge, my current stats are as follows:
No comments:
Post a Comment