Zack Tellerman's household (see PV 11/25/20) was chaotic as expected. Zack was out of vacation time, so he worked one last shift. He'll have next round off and then he'll be retiring. Tamara also had work, but she still needs several skills before she can get a promotion. She did bring a friend home from work, and I tried to have her romance him while Zack was sleeping, but she didn't manage to seal the deal before he woke up and then her "friend" left. Jenna nearly killed herself by getting up during the day and hiking down several flights of stairs to eat some old cereal, when there's a perfectly good kitchen in her apartment. I managed to save her, but had to spend a good bit of time in the evening getting her needs back up, so she didn't have time to go on the outing she was scheduled for. I'll try to work it in next round. All the kids except Teddy went to school (he dropped to a B-) and did their homework. Parker went to his job. They didn't have anything really going on.
Over at the commune (see PV 11/26/20), we did indeed have two deaths: Chelsea Dreamer and Julien Cooke. Chelsea was 79 and Julien 69. I decided to leave tombstones where they lie in the commune (provided they don't block anything) and it turned out that both Chelsea and Julien were standing right behind the bath house when they died. Chelsea's tombstone, however, appeared inside the bath house and somehow glitched things up so that the game thinks there's something in the square just inside the room, making it impossible for anyone to get in. I had to rebuild somewhat and use move_objects to fix the problem. Thanks Chelsea.
Happy Simming!
No comments:
Post a Comment