Monday, October 22, 2018

Victorian Population Challenge 10/22/18

So right now I'm playing the Victorian Population Challenge (I believe this challenge was created by Sebrina01 ages ago on TS2 Exchange, but I can't seem to find a current link to the rules) in which I try to build a neighborhood up with various social classes from the British Victorian era.  This challenge is so well written and I love it.  However, as I do with every challenge, I have tweaked the rules here and there to suit my own play style preferences.  The challenge is meant to start with a married couple for each of the six social classes (Poor, Subsistence Farmer, Trade, Professional, Gentleman Farmer, and Nobility), but I decided to start with only the lowest classes so that the families all have to work their way up to the higher levels of society.  Since Poor and Subsistence Farmers are basically equivalent social classes, I began with 3 couples each.  The rules pertaining to each of these classes are similar, with the main distinction being that the Poor make their income from jobs and the Sub Farmers make theirs from farming.  There are various other handicaps such as caps on job levels, restrictions on other sources of income, and restrictions about marriage, but the bottom line is: life is hard for these families and moving up to a better social class is not easy.

The rules state that teens must stay in the household for at least 3 days prior to moving out (I've bumped that up to 5 days) at which point they must move out to make room for more babies.  Since moving teens around is cumbersome, I've decided to use Uni to grow them up and move them out.  The rules have suggestions for group homes where unmarried teens/young adults can live once they are forced out of the family home and I've set up a boarding house for girls and a workhouse for boys.  These are both apartment lots, with four apartments each and a placeholder "chaperone" in each unit so I don't have to refurnish all the time.  When I eventually have members of the upper classes, they will attend Uni as boarding/finishing school.  This will be in place of the teen boarding/finishing schools described in the rules.  Finally, to account for the fact that later on there will be sims attending Uni for 9 semesters without aging, I give each sim that does not attend Uni 3 sips of elixir to add 9 days to their adulthood.  And that's pretty much it for edits I've made.  Believe it or not, this challenge is probably the one I've least fiddled with, which goes to show how well thought out it really is.

Currently, most of Gen 2 has reached adulthood and they've begun to pair off and start families of their own.  None of the heirs from my Poor families has managed to snag a wife yet, but 2 of the 3 Sub Farmer heirs have married, as well as 2 spares from the Sub Farmer class, who have started new farms.  The boarding house currently has 6 unmarried girls, while the workhouse has 9 bachelors looking for wives (add in the 4 heirs who need wives and that's 13 men to only 6 women!) though there are still some younger kids who haven't grown up yet.  I believe in total for Gen 2 I have 23 boys and 17 girls, so there will likely be some confirmed bachelors who live out their days in the workhouse.  Gen 3 is not looking any better as all 4 babies born have been boys!  Crazy!

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